Performance development - Physical factorsAgility training

The influence of physical factors can be positive or negative. The approaches used to develop performance are specific to the factor and the activity.

Part ofPhysical EducationFactors impacting on performance

Agility training

Approach: Agility circuits

The Ilinois agility test comprises a weaving running course, marked by cones, which has to be completed in the shortest possible time.
Figure caption,
The Illinois agility test comprises a weaving running course, marked by cones, which has to be completed in the shortest possible time

Agility drills can be set up to mimic the types of movements a performer would do in a performance situation. For example, a netball player would set out cones to move quickly in and out of the circle, changing direction as quickly as possible as they received and passed the ball. This would be done for 10 - 15 min within training with plenty of rest periods so that top speed could be achieved as often as possible.

Applying the principles of SPORT to agility training

ApproachSpecificityProgressionOverloadReversibilityTedium
Agility circuitsOrganising ‘stations’ which are related to the types of changes of direction required in the activity being developedIncrease the demand of training to force agility to keep improvingIncrease the duration of the session from around 10 to 13 minutes by adding another ‘station’ after week one OR increase the intensity of the session so complete the same circuit but in less time (quality of skill work must not be allowed to drop)Be aware that if training stops for any reason, the training ‘load’ must be reduced when training is restarted.Change place/time of training, team up with someone else to train with
ApproachAgility circuits
SpecificityOrganising ‘stations’ which are related to the types of changes of direction required in the activity being developed
ProgressionIncrease the demand of training to force agility to keep improving
OverloadIncrease the duration of the session from around 10 to 13 minutes by adding another ‘station’ after week one OR increase the intensity of the session so complete the same circuit but in less time (quality of skill work must not be allowed to drop)
ReversibilityBe aware that if training stops for any reason, the training ‘load’ must be reduced when training is restarted.
TediumChange place/time of training, team up with someone else to train with

Question

How can agility circuits be organised to help improve agility?