Playground survey - Tracking our physical activity

You can no longer submit your playground survey data, but you can still do all of the activities with your class.

An exciting whole class collection activity that uses the BBC micro:bit as a wearable activity tracker to identify pupil’s physical movements in the school playground. Pupils answer the questions:

What types of activity do we do in the school playground? How accurate is the data?

Watch the video

How to complete the activity

Download the resources. document

Download the teacher instructions, class poster, curriculum map and parent/carer letter.

Download the resources

Transfer the code onto the micro:bit. External Link

Visit the Micro:bit Educational Foundation's how to guide to download the special code.

Transfer the code onto the micro:bit

View your movement data External Link

Interpret graphs showing your movement data, discuss findings and rate the accuracy of the data.

View your movement data

Playground survey teacher notes

  • To complete this survey activity you will need the helpful teacher instructions.
  • This activity will support pupils to explore their own physical activity levels, and it offers the opportunity to discuss the idea that they need a balance of different levels of activity to stay healthy.
  • Pupils will be using the micro:bit as a wearable digital device to record information about their physical activity levels over a period of time. This process is called data logging. They will learn that the micro:bit has a built-in called an that can be used to measure when the micro:bit is moved in different directions.
  • Pupils will be using a special activity tracker using a specific type of called machine learning. Machine learning is where computer is designed to perform a task quickly and reliably having been by data provided by humans. This training process can be described as ‘learning’ and this is why we use the term ‘machine learning’. The computer system is given samples of data categorised and labelled by humans to help machine learning software to build a model. The model can then use the set of rules developed by a machine learning system to categorise new data.
  • We would love to see how your class is getting involved with the BBC micro:bit playground survey. Why not share updates about your activities on social media and let us know by tagging @BBC_Teach and using #BBCplaygroundsurvey

Topics covered

  • Science: Human body - skeletons and muscles; Carrying out an investigation to answer a scientific question; Using equipment to carry out an investigation.
  • PHSE/RSE/Health and Wellbeing: Know that we need a balance of types and levels of physical activity to stay healthy.
  • Maths: Reading and interpreting data in the form of table, charts and graphs.
  • Computing/ICT: and ; Recording and storing data; Using a sensor eg. accelerometer.

Suggested learning objectives

  • Introduction and planning: To investigate the different types of pupil physical activity that happen in the school playground during break and lunchtime.
  • Computing: To understand that a type of computer programming called machine learning can be used to train a computer program to recognise a range of physical activities.
  • Fieldwork: To use a BBC micro:bit to log data over a period of time.
  • Data analysis and recording: To be confident reading and interpreting their activity data in the form of graphs and tables; To understand the limitations of technology.

Suggested extension activities

  • Science: Link the micro:bit activity tracker to an investigation into heartrate/pulse changes before, during and after different types of physical exercise.
  • PHSE/RSE/Health and Wellbeing: Create a group presentation that explains the importance of different types of physical activity to health and wellbeing - try aiming it at different audiences – eg parents, younger children etc.
  • Maths: Present some of the raw data in a range of different ways (including different types of graph using ICT); Use the data to explore concepts like averages or percentages.
  • Geography: Link data from the activity tracker to location in the playground and answer Geographical enquiry questions about what happens in different areas of the playground; Create a map of the playground and add map symbols and a key to show playground terrains and features/resources, and to locate where different types of activity happen.
  • Art and Design: Use the Geographical enquiry answers to design the 'ideal' playground layout/features/resources.
  • Design and Technology: Design a better strap/case/fastening to ensure the micro:bit is secure even during high levels of physical activity; Create a prototype and test using a ‘fake’ micro:bit of similar size and weight; Get user feedback regarding comfort, ease of use etc and adapt design in the light of this feedback.
  • Computing/ICT: Discuss how machine learning and AI are changing the way we use technology - using familiar examples; Discuss some of the online safety issues related to collecting personal data, consent and privacy.

More activities from the playground survey

Exploring machine learning. video

Explore how computers learn from data using the new micro:bit machine learning tool. Have fun training your own machine learning model!

Exploring machine learning

What next? video

Enjoy choosing extension activities with your class once you have completed the playground survey.

What next?

Playground survey glossary

A helpful glossary to increase your confidence when teaching the seven BBC micro:bit playground survey activities.

Playground survey glossary