Fred & Pete's Treasure TalesSeries 1Episodes Episode guide
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Back up to: Fred & Pete's Treasure Tales
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The Ring of Flowers
30/30Finding a ring of flowers leads Fred and Pete to take part in a huge street festival.
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Space Treasure
29/30Fred and Pete find a treasure that's out of this world - the moon!
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The Storyteller's Hook
28/30Time to become Cornish storytellers, but can Fred and Pete keep the crowd entertained?
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The Funny-Shaped Metal Thing
27/30A strange object leads Fred and Pete to a castle where they discover a very unusual job.
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The Stripy Pegs
26/30After finding some stripy sticks, Fred and Pete get to race some special boats at sea.
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The Curious Clock
25/30Fred and Pete discover a castle that is sometimes an island and sometimes not!
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Rubbish Treasure
24/30Fred and Pete discover how rubbish can be turned into treasure.
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The Mystery Word
23/30To find treasure, Fred and Pete must work out the meaning of a mystery word.
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The Tiny Wheel
22/30A little wooden wheel leads Fred and Pete to a village where everything is tiny!
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Superdog
21/30After Fred and Pete lose their lunches, can Holly the superdog help find them?
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The Musical Bag
20/30A musical adventure where Fred and Pete find out about an unusual Cornish instrument.
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The Funny Yolk
19/30After finding a piece of wood, Fred and Pete must milk a cow to find out what it's for!
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The Beeping Thing
18/30Joining a lifeboat crew gives Fred and Pete the chance to go out on a rescue mission.
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The Strange Whistle
17/30A ride on the world's first moving steam engine as Fred and Pete board the Puffing Devil!
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The Giant Legend
16/30To find treasure, Fred and Pete must work out the meaning of a mystery word.
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The Mermaid’s Gift
15/30Fred and Pete find a special mirror and go in search of Cornwall’s legendary mermaids.
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The Bronze Blob
14/30A metal blob leads Fred and Pete to discover what life was like thousands of years ago.
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The Noisy Cone
13/30Fred and Pete figure out how blowing on a strange horn can be used to find fish.
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The Tin Bucket
12/30Fred and Pete find a tin bucket and learn its connection to mining and Cornish pasties.
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The Diving Helmet
11/30Fred and Pete find an old diving helmet used to breathe and search for treasure underwater
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The Metal Cable
10/30A strange metal cable holds the secret of how messages are sent round the world.
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The Sailor’s Song
9/30Fred and Pete become sailors and learn how singing sea shanties makes life at sea easier.
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The Silver Ball
8/30Fred and Pete find a strange metal ball and discover the ancient Cornish sport of hurling.
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Seal Treasure
7/30Getting tangled in some orange netting sets Fred and Pete off on a seal-spotting adventure
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The Spiky Fruit
6/30Pete and Fred find a strange fruit from far away - what is it and why is it in Cornwall?
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The Tricksy Pisky
5/30Fred and Pete visit a strange alien landscape and hunt for magical tricksy piskies!
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The Wooden Plank
4/30Fred and Pete find a wooden plank on the beach and find out all about surfing in Cornwall.
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The Dragon Shield
3/30Fred and Pete find a special shield and learn about the legend of King Arthur.
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The Magic Stick
2/30A chisel leads Fred and Pete to both a quarry and a magical theatre perched on a clifftop.
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The Pirate Flag
1/30After finding a pirate flag, Fred and Pete have a go at becoming pirates themselves.





























