Control and sequencingVideo games

Control and sequencing is used in all areas of computing including robotics and video games. We build flowcharts and algorithms to form the basis of all software programs.

Part ofICTMeasurement and control

Video games

Games are based on complex and . Depending on what the player decides, the game changes. The more complex the sequencing and programming, the more choices the player has.

Examples of software that can be used to create games include:

  • Adobe Flash
  • Scratch
  • Alice
  • MissionMaker

Scratch

A typical game in Scratch consists of a script, or a list of , that make an object behave in a certain way. It uses its own flow diagram to create interactive stories, animations, games, music and art.

MissionMaker

MissionMaker creates 3D worlds and people. It uses sequences that act as rules for gameplay.