Testing - CCEATesting a multimedia package

Software testing involves testing a program under various conditions to make sure it works. Even the best programmers make mistakes, so it is important to identify them as soon as possible in the development stage so that errors can be fixed.

Part ofDigital Technology (CCEA)Digital authoring concepts (multimedia)

Testing a multimedia package

To thoroughly test a multimedia product, there are a variety of things that should be considered:

  • Does your multimedia product meet all the user requirements?
  • Is it suitable for the audience?
  • Is it fit for purpose – is good enough to do the job it was designed to do?
  • Does it convey the intended message appropriately?
  • Have spelling and grammatical errors been corrected?
  • Are the colour scheme, font, layout and images suitable for the intended audience?
  • Does it work in different browsers and on different platforms?
  • Do the links work correctly?

Multimedia products should be tested with a select group of end users (representatives of the target audience).

Testing should aim to gather feedback through interviews, observation and questionnaires in order to identify errors, suggest further enhancements and comment on performance.

Test plan

A test plan should be created which tests the following:

Navigation testing: Do all links work?

Multimedia testing: Are the media (image, video, sound) assets appropriate for the target audience and subject matter?

Asset operation: Are all multimedia assets operational?

Load times: Do multimedia assets load within an appropriate time window?

Script testing: Have all scripts been tested for functionality and ? Do they add value to the project?

An example of one element of a test plan
Figure caption,
Example of an element of a multimedia test plan