Audio and visual recordings
audioRelating to sound that is recorded or broadcast. and video recordings can help when gathering evidence and information to help make design decisions.
Interviews
Audio recordings of clientIn business, a client is a person or organisation that wants a product manufactured, eg a retailer. interviews and user user feedbackOpinions about a product from the group using it. can be a less invasive way of gathering information than video. Recordings can be listened to repeatedly to analyseTo examine in detail. information, and recording equipment is easily available on smartphoneA mobile phone with a powerful processor that is capable of running applications and accessing the internet. .
Photographs
Taking photographs to record every step of development and collecting evidence helps keep track of each stage of research. Photographs can be used to record information such as site surveys, anthropometric dataThe measurements of size and proportion of the human body. and ergonomicsThe science of designing the product to fit the user, or the job to fit the worker., as well as being a reference point between the designer and the client.
Videos
Video evidence can be used to help remember client or user groupA group of people who are the target market of a product and test a product before manufacturing. interviews. They can also be used to film user trialTesting a product with a group of customers before taking it to the market., where slow-motion replays or time lapseA jump from one point in time to another. It is a way of showing time passing. can be shown to identify very specific moments, such as breaking points or areas of wearWhere an item is damaged by a rubbing motion..
The permission of the client or user should always be given before recordings of any of the above methods are made.