What the Zark is the thing my aunt gave me which I don't know what it is?
Answers:
1. Have you tried examining it?
2. Have you tried getting rid of it?
3. You've probably noticed that it keeps turning up.
4. If you leave it behind, it will pop up about a dozen moves later, sometimes on the ground where you are, sometimes in your inventory, and sometimes in your gown pocket. (The thing will only 'follow' you when you are Arthur.)
5. There's something else that you probably haven't noticed about the thing your aunt gave you.
6. You can put things in it. In fact, you can put almost every takeable item into the thing at the same time.
7. This is useful for transporting more objects than you carry [sic], but it isn't ever necessary to do so.
8. Because of these two properties (auto-return and containment) the thing your aunt gave you provides an alternate solution of one of the puzzles in the game.